

The reason being notebook manufacturers produce a custom design using a bespoke GPU chip and memory combination tailored to an individual notebook or range, then submit these to AMD for approval and license to carry a trademark. Mobile devices are not the same as their desktop counterparts. You need amdgpu-pro which supports your mobile hardware codenamed Opal XT. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.No, it won't because amdgpu is completely wrong driver and doesn't support your hardware. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. It is measured in millions of texels processed per second. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. It especially helps with anti-aliasing, HDR and high resolutions. The higher the bandwidth is, the better the card will be in general.

In the case of DDR type RAM, it should be multiplied by 2 again. It is worked out by multiplying the bus width by the speed of its memory. Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transferred past the external memory interface in a second.
